So back at the beginning of 2016 I said that I wanted to get an animated short finished up. Work, life and just the idea of putting something together drained me. Luckily I have friends at work that don’t let up. (one in particular, Thanks Peter!) About two months outside of 2017 Peter came up to me and said something along the lines of “about two months left.” I was like, “ah yep” thinking that he was talking about the end of the year… turns out that’s EXACTLY what he was talking about. Then he reminded me about my New Years resolution.
Over the next few weeks, he would remind me about days ticking down. I started taking him pretty serious when he started offering up his time to help me out. Very graciously I accepted his time and his talent (he is to an animator) to help me get things finished up. The dood is a bowl full of enthusiasm when it comes to pep talks. Not normal corporate pep talks, but legit, from the heart pep talks. It was freaking amazing. To come to the finish line he helped me put together my drawings… and some of his own to get the job done. He did most of the software legwork, but it was what I needed… I needed to see his workflow. He’s dedicated to helping people out and that’s what makes him an awesome person. It’s not perfect by any means, but the idea was to finish before the end of the year. All in all it took us probably about 2.5 hours from start to finish. No more procrastination.
hehe, I’m posting nothing big, just me playing around in Animation Desk from the Mac App Store. I was doing some sketches of eyes, they’re fun really, they can tell stories. After a couple I just started thinking… BOOM!!! Animation. Not really. As you can see the eyes and nose slip down the page, the boxes around the eyes and nose tip are my attempt to keep them the same size. It’s been too long since I did this. I’m gonna get back into gear and do something with all that money I spent to call myself an “animator” : P
Nothing at all big, just been toying with drawing more… I’ve SUCKed really hard at my wife’s challenge, and for all of those that are following, I apologize.
BUT… I have an update.
WILE E COYOTE!!!
Chuck Jones has been a huge influence in my life and in my drawings. I remember when I found out that he passed away. I was at home in Illinois (before I moved to Missouri) and I had just woke up and I heard on the radio that “cartoon legend Chuck Jones, passed away.” I never met him, but I started crying… Grown man, crying over someone he never met. That’s the impact that he had on me though. Walt Disney is an icon in my life, but Chuck was someone that was real in the time period that I lived. I saw new cartoons that he did while I was in high school for crying out loud. : P
Wile E is by far my favorite cartoon character out there, so he just feels natural to me to draw him and enjoy him in all of his craziness. Enjoy. : )
So over the last few weeks that I’ve not been posting, I’ve been thinking to myself that I’m not going to be able to do much with what I’m doing and want to be doing if I don’t start driving myself to doing things. I work at a local Apple retail store and my job drains motivation out of me. So I rely heavily on friends and family to keep me moving. I had a friend of mine text me the other day and was like. . . “Soooooo, why you sucking?” Not really he’s not that way at all. He just asked, I haven’t seen anything posted recently, whats up? So I promised him that I would get a couple of things up tonight before the end of the day. Today was a pretty busy day, so at the end of the day, I’m finally getting ready to sit down and post some progress on things I’ve been working on. Pegasus is finally getting finished. I need to remove the layers, finish up some line work and retouch, but I think he’s turned out pretty good. My youngest son wanted a Mickey Mouse, but I couldn’t settle on a style so I went with a newer form of Mickey similar to the new Mickey Mouse shorts from Disney. He’s a little taller, but he’s just sketched out. Hang with me here.
She’s definitely a work in progress. There are several elements of her that are just set in place. Her hair and head being the main two. I wanted to keep a very cartoony looking character and I think I’m getting there, but I’ve got a ways to go to get her right. Hoping to get her finished up and rigged for animation soon! Will keep you updated.
Character model that I made recently updated. Giving him a tail as well as adding a wireframe rendering of him. I have a slightly updated version of it that I need to get up here that shows the high and low poly count model as part of the video.
Further work on a fairly simple animation that I started a couple of terms ago. Adding tweaks and more movement, trying to work on my secondary actions and follow through. The animation still has a lot of stopping between movements that I’m hoping to smooth out over time.