Man, I’ll tell you what… If my wife was running this site you all would have daily updates with all the on goings of my world. ME… Not so much. So I posted a long while back a temporary place holder for Level 2 Gamers, a couple of guys I work with that are pursuing their passion of video games all the ins and outs that go with it. I had finally finished the intro with some help from bud of mine and I never posted it here on the site. SO… uh… here it is!
So back at the beginning of 2016 I said that I wanted to get an animated short finished up. Work, life and just the idea of putting something together drained me. Luckily I have friends at work that don’t let up. (one in particular, Thanks Peter!) About two months outside of 2017 Peter came up to me and said something along the lines of “about two months left.” I was like, “ah yep” thinking that he was talking about the end of the year… turns out that’s EXACTLY what he was talking about. Then he reminded me about my New Years resolution.
Over the next few weeks, he would remind me about days ticking down. I started taking him pretty serious when he started offering up his time to help me out. Very graciously I accepted his time and his talent (he is to an animator) to help me get things finished up. The dood is a bowl full of enthusiasm when it comes to pep talks. Not normal corporate pep talks, but legit, from the heart pep talks. It was freaking amazing. To come to the finish line he helped me put together my drawings… and some of his own to get the job done. He did most of the software legwork, but it was what I needed… I needed to see his workflow. He’s dedicated to helping people out and that’s what makes him an awesome person. It’s not perfect by any means, but the idea was to finish before the end of the year. All in all it took us probably about 2.5 hours from start to finish. No more procrastination.
hehe, I’m posting nothing big, just me playing around in Animation Desk from the Mac App Store. I was doing some sketches of eyes, they’re fun really, they can tell stories. After a couple I just started thinking… BOOM!!! Animation. Not really. As you can see the eyes and nose slip down the page, the boxes around the eyes and nose tip are my attempt to keep them the same size. It’s been too long since I did this. I’m gonna get back into gear and do something with all that money I spent to call myself an “animator” : P
Running a bit behind here on the challenge, but I’m working on getting things in gear. I just finished my Oswald the Lucky Rabbit. Everyone says it all started with a mouse, but it actually started with Alice in the Alice shorts, then Oswald. Walt lost Oswald to Charles Mintz in 1928. In 2006 Disney was able to bring Oswald back home after working out a deal with NBC/Universal for a play by play sports announcer.
She’s definitely a work in progress. There are several elements of her that are just set in place. Her hair and head being the main two. I wanted to keep a very cartoony looking character and I think I’m getting there, but I’ve got a ways to go to get her right. Hoping to get her finished up and rigged for animation soon! Will keep you updated.
Character model that I made recently updated. Giving him a tail as well as adding a wireframe rendering of him. I have a slightly updated version of it that I need to get up here that shows the high and low poly count model as part of the video.
Further work on a fairly simple animation that I started a couple of terms ago. Adding tweaks and more movement, trying to work on my secondary actions and follow through. The animation still has a lot of stopping between movements that I’m hoping to smooth out over time.
“All our dreams can come true, if we have the courage to pursue them.” —Walt Disney
Walt Disney has been an inspiration to me from the beginning. What he has done for the animation industry as we know it is untouched. I can only hope what I’ve learned and hope to continue to learn will only help me grow and improve as I progress through my animation career.